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Playable / Iterative

Light is no longer binary (on/off). Each environment now has a Lux Value (LV) . Exceed your character’s personal LV limit for too long, and Overexposure begins.

Here’s a feature draft for Too Much Light (Ongoing, v0.5e Max), written as if for a game directory, patch notes, or a vertical slice showcase. The Glare Threshold (v0.5e Max)

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