Titan Quest Android Save Editor May 2026

/data/data/com.handygames.titanquestlegends/files/SaveData/ Each character has a .que file (e.g., Character1.que ). The .que file structure (simplified):

print("=== CURRENT STATS ===") editor.show_info() Titan Quest Android Save Editor

def get_string(self, offset): end = self.data.find(b'\x00', offset) if end == -1: end = offset + 64 return self.data[offset:end].decode('utf-8', errors='ignore') /data/data/com

editor = TitanQuestSaveEditor(save_path) editor.backup() editor.load() offset): end = self.data.find(b'\x00'

def show_info(self): name_offset = 0x04 name = self.get_string(name_offset) level = self.get_int(0x44) gold = self.get_int(0x4C) skill_pts = self.get_int(0x64) attr_pts = self.get_int(0x68) print(f"Name: name") print(f"Level: level") print(f"Gold: gold") print(f"Skill Points: skill_pts") print(f"Attribute Points: attr_pts") if name == " main ": # Change this to your actual save path save_path = "/storage/emulated/0/Android/data/com.handygames.titanquestlegends/files/SaveData/Character1.que"

def edit_stats(self, level=None, gold=None, strength=None, dexterity=None, intelligence=None, skill_points=None, attr_points=None): # Offsets (verify with your save version) offsets = 'level': 0x44, 'exp': 0x48, 'gold': 0x4C, 'strength': 0x50, 'dexterity': 0x54, 'intelligence': 0x58, 'health': 0x5C, 'mana': 0x60, 'skill_points': 0x64, 'attr_points': 0x68 if level is not None: self.set_int(offsets['level'], level) if gold is not None: self.set_int(offsets['gold'], gold) if strength is not None: self.set_int(offsets['strength'], strength) if dexterity is not None: self.set_int(offsets['dexterity'], dexterity) if intelligence is not None: self.set_int(offsets['intelligence'], intelligence) if skill_points is not None: self.set_int(offsets['skill_points'], skill_points) if attr_points is not None: self.set_int(offsets['attr_points'], attr_points)