Super Mario Odyssey -0100000000010000--v0--soft... Now
I've been digging into (Title ID: 0100000000010000 ) on an unpatched Switch running Atmosphere. I'm currently on what seems to be v0 (base cartridge dump, no updates applied).
Thanks!
Any insight would be appreciated. I'm trying to document all base-game softlock vectors before Nintendo fully sunsets Switch updates. Super Mario Odyssey -0100000000010000--v0--Soft...
MarioHacker64 Board: Nintendo Switch Modding / Game Research I've been digging into (Title ID: 0100000000010000 )
Also, for those testing (layeredfs mods, exefs patches) – have you noticed any specific memory addresses that trigger softlocks more often on v0 compared to later updates? for those testing (layeredfs mods
Hey everyone,