You don’t build a city; you build a network of cities. A dirty industrial town pollutes its air and water, but provides jobs for a wealthy residential suburb next door. A rural farming community keeps taxes low, while a dense financial hub requires commuters from miles away. You must balance the region's budget, traffic, and demand across multiple city tiles simultaneously.

And yet.

However, the is timeless. The dark, muted color palette gives cities a realistic, slightly melancholic feel—more The Wire than Disneyland . When you finally get a skyline of skyscrapers at sunset, the low-resolution glow is strangely beautiful.