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Script Untitled Boxing Game 【2026 Release】

-- Punch logic local function handlePunch(attacker, punchType) local opponent = getOpponent(attacker) if not opponent or not matchActive then return end

It sounds like you're looking for a for an untitled boxing game — likely for a Roblox game (since "Untitled Boxing Game" is a popular Roblox title), or possibly a general game design document/script. Script Untitled Boxing Game

UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end local key = input.KeyCode local action = keybinds[key] if action then if action == "block" then remotes.block:FireServer(true) elseif action == "dodge" then remotes.dodge:FireServer() elseif action == "special" then remotes.special:FireServer() else -- punch remotes.punch:FireServer(action) end end end) -- Punch logic local function handlePunch(attacker

-- Untitled Boxing Game - Core Script (Server) local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") -- Remote events for client-server communication local remotes = { punch = Instance.new("RemoteEvent"), dodge = Instance.new("RemoteEvent"), block = Instance.new("RemoteEvent"), special = Instance.new("RemoteEvent"), updateUI = Instance.new("RemoteEvent") -- send health/stamina to client } dodge = Instance.new("RemoteEvent")