Roblox | Tongue Battles Script

-- Game settings local gameEnabled = true local leaderboard = {}

-- Tongue settings local tonguePart = script.Parent local tongueGrowthSpeed = 0.1 local tongueRetractSpeed = 0.1 local maxTongueLength = 10

We'll use the UserInputService to detect player input. Add the following code: Roblox Tongue Battles Script

-- Tongue settings local tonguePart = script.Parent -- The part or model that represents the tongue local tongueGrowthSpeed = 0.1 -- Speed at which the tongue grows local tongueRetractSpeed = 0.1 -- Speed at which the tongue retracts local maxTongueLength = 10 -- Maximum length of the tongue

Create two functions to grow and retract the tongue: -- Game settings local gameEnabled = true local

local function retractTongue() if gameEnabled then tonguePart.Size = Vector3.new(tonguePart.Size.X, tonguePart.Size.Y, tonguePart.Size.Z - tongueRetractSpeed) if tonguePart.Size.Z < 0 then tonguePart.Size = Vector3.new(tonguePart.Size.X, tonguePart.Size.Y, 0) end updateLeaderboard() end end

Here's the complete script:

local function printLeaderboard() for i, playerData in pairs(leaderboard) do local player = game.Players:GetPlayerByUserId(playerData[1]) print(player.Name .. ": " .. tostring(playerData[2])) end end

All Categories

-- Game settings local gameEnabled = true local leaderboard = {}

-- Tongue settings local tonguePart = script.Parent local tongueGrowthSpeed = 0.1 local tongueRetractSpeed = 0.1 local maxTongueLength = 10

We'll use the UserInputService to detect player input. Add the following code:

-- Tongue settings local tonguePart = script.Parent -- The part or model that represents the tongue local tongueGrowthSpeed = 0.1 -- Speed at which the tongue grows local tongueRetractSpeed = 0.1 -- Speed at which the tongue retracts local maxTongueLength = 10 -- Maximum length of the tongue

Create two functions to grow and retract the tongue:

local function retractTongue() if gameEnabled then tonguePart.Size = Vector3.new(tonguePart.Size.X, tonguePart.Size.Y, tonguePart.Size.Z - tongueRetractSpeed) if tonguePart.Size.Z < 0 then tonguePart.Size = Vector3.new(tonguePart.Size.X, tonguePart.Size.Y, 0) end updateLeaderboard() end end

Here's the complete script:

local function printLeaderboard() for i, playerData in pairs(leaderboard) do local player = game.Players:GetPlayerByUserId(playerData[1]) print(player.Name .. ": " .. tostring(playerData[2])) end end