R15-: Roblox Fe Plane Script -r6

UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end local key = input.KeyCode

-- Center the plane on your character (R6 or R15) if char:FindFirstChild("UpperTorso") then -- R15 weld.Part1 = char.UpperTorso else -- R6 weld.Part1 = char.Torso end Roblox FE Plane Script -R6 R15-

if key == Enum.KeyCode.W then bodyGyro.CFrame = body.CFrame * CFrame.Angles(-turnSpeed, 0, 0) elseif key == Enum.KeyCode.S then bodyGyro.CFrame = body.CFrame * CFrame.Angles(turnSpeed, 0, 0) elseif key == Enum.KeyCode.A then bodyGyro.CFrame = body.CFrame * CFrame.Angles(0, 0, turnSpeed) elseif key == Enum.KeyCode.D then bodyGyro.CFrame = body.CFrame * CFrame.Angles(0, 0, -turnSpeed) elseif key == Enum.KeyCode.Q then bodyGyro.CFrame = body.CFrame * CFrame.Angles(0, -turnSpeed, 0) elseif key == Enum.KeyCode.E then bodyGyro.CFrame = body.CFrame * CFrame.Angles(0, turnSpeed, 0) elseif key == Enum.KeyCode.Space then thrust = math.min(thrust + 10, maxThrust) elseif key == Enum.KeyCode.LeftControl then thrust = math.max(thrust - 10, 0) end end) UserInputService

-- Wings local wing = Instance.new("Part") wing.Size = Vector3.new(6, 0.2, 2) wing.BrickColor = BrickColor.new("Really red") wing.Material = Enum.Material.Metal wing.CanCollide = false wing.Parent = plane Roblox FE Plane Script -R6 R15-

-- Plane Model creation local plane = Instance.new("Model") plane.Name = "FighterJet"

-- Controls (Bind to UserInputService) local UserInputService = game:GetService("UserInputService")