Python Library For Metin 2 -

def get(self, name: str) -> Optional[str]: """Get field value by name.""" for f in self.fields: if f.name == name: return f.value return None

def add(self, entry: ProtoEntry) -> None: """Add or replace an entry.""" self.entries[entry.vnum] = entry python library for metin 2

def replace_block(self, state: str, new_content: str) -> None: """Replace a state block.""" old_block = f"state state" if old_block in self.blocks: self.blocks[old_block] = new_content self._rebuild_content() def get(self, name: str) -> Optional[str]: """Get field

It focuses on , modularity , and extensibility , allowing you to work with game data in Python objects instead of raw text files. 📦 metin2lib – Python Library for Metin 2 """ metin2lib - A Python library for working with Metin 2 game data files. Supports proto files (item, mob, skill, etc.), quest scripts, and more. """ import re from pathlib import Path from typing import List, Dict, Any, Optional, Union """ import re from pathlib import Path from

def is_usable(self, vnum: int) -> bool: """Check if item is usable (type=USE).""" entry = self.proto.get(vnum) if not entry: return False return entry.get("type") == "USE"