MiscTab:AddToggle( Name = "Anti-AFK", Default = false, Callback = function(state) if state then local vu = VirtualInput local gc = game:GetService("VirtualUser") gc:CaptureController() gc:ClickButton2(Vector2.new()) task.wait(1) gc:ClickButton2(Vector2.new()) end end )
MoveTab:AddButton({ Name = "Teleport to Highest Blob Cluster", Callback = function() local clusters = {} for _, blob in ipairs(workspace:GetDescendants()) do if blob:IsA("Part") and blob.Name:find("Blob") then local pos = blob.Position local key = math.floor(pos.X / 20) .. "," .. math.floor(pos.Z / 20) clusters[key] = (clusters[key] or 0) + 1 end end local bestPos = nil local bestCount = 0 for key, count in pairs(clusters) do if count > bestCount then bestCount = count local x, z = key:match("(.-),(.-)") bestPos = Vector3.new(tonumber(x)*20, 50, tonumber(z)*20) end end if bestPos and player.Character then player.Character.HumanoidRootPart.CFrame = CFrame.new(bestPos) end end })
VisualTab:AddSlider( Name = "JumpPower", Min = 50, Max = 500, Default = 50, Callback = function(val) if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.JumpPower = val end end )
-- ========== ANTI-AFK ========== local MiscTab = Window:CreateTab("⚙️ Misc")
UpgradeTab:AddToggle( Name = "Auto Buy Best Upgrade", Default = false, Callback = function(state) getgenv().AutoUpgrade = state spawn(function() while getgenv().AutoUpgrade and task.wait(0.5) do local remote = game:GetService("ReplicatedStorage"):FindFirstChild("BuyUpgrade") if remote then remote:FireServer("Best") end end end) end )
FarmTab:AddSlider( Name = "Eat Delay (seconds)", Min = 0.01, Max = 0.5, Default = 0.05, Callback = function(value) getgenv().EatDelay = value end )
MoveTab:AddToggle( Name = "Fly / Noclip", Default = false, Callback = function(state) local flying = state local bodyVelocity = Instance.new("BodyVelocity") local bodyGyro = Instance.new("BodyGyro")