Devil-s Heart Script Gui ... | --new- Chainsaw Man-

bangBtn.MouseButton1Click:Connect(function() bangRemote:FireServer() end)

local function updateUI() heartCountLabel.Text = "❤️ Devil Hearts: " .. hearts.Value powerLabel.Text = "⚡ Power: " .. power.Value end --NEW- Chainsaw Man- Devil-s Heart Script GUI ...

It looks like you’re asking for a (or a script breakdown) for a fan-made Roblox game titled something like “Chainsaw Man: Devil’s Heart” — specifically a GUI (Graphical User Interface) script for a game with a “NEW” update. bangBtn

for _, other in pairs(game.Players:GetPlayers()) do if other ~= player and other.Character and other.Character:FindFirstChild("HumanoidRootPart") then local dist = (root.Position - other.Character.HumanoidRootPart.Position).Magnitude if dist < minDist then minDist = dist nearest = other end end end for _, other in pairs(game

-- Remote Events (create these in ReplicatedStorage) local remotes = game:GetService("ReplicatedStorage"):WaitForChild("DevilRemotes") local transformRemote = remotes:WaitForChild("Transform") local bangRemote = remotes:WaitForChild("Bang") local controlRemote = remotes:WaitForChild("Control")

-- Buttons local chainsawBtn = mainFrame.ChainsawButton local bangBtn = mainFrame.BangButton local controlBtn = mainFrame.ControlButton