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Ðåãèñòðàöèÿ Âîññòàíîâèòü ïàðîëü |
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| Çàäàòü âîïðîñ |
Çàïëà÷ó çà ðåøåíèå |
Íîâûå ñîîáùåíèÿ |
Ñîîáùåíèÿ çà äåíü |
Ðàñøèðåííûé ïîèñê |
Ïðàâèëà |
Âñ¸ ïðî÷èòàíî |
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Â
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Îïöèè òåìû |
| Command | Effect | | :--- | :--- | | win | Instantly wins the current real-time tactical battle. | | createunit [unitID] | Spawns a specific military unit at your selected army's location. (Finding unit IDs requires experimentation, but common ones include lightcavalry , heavyknight , crossbowman ). Example: createunit heavyknight | | heal | Fully heals the currently selected army or unit. | These help you explore the map or fix technical issues.
| Command | Effect | | :--- | :--- | | gold [amount] | Adds the specified amount of gold to your treasury. Example: gold 50000 | | add [resource] [amount] | Adds a specific resource to your global stockpile. Common resources: wood , stone , iron , food , tools , cloth . Example: add iron 1000 | | meritpoints [number] | Adds merit points, which are used to unlock new technologies and titles. Example: meritpoints 25 | These commands are useful for testing or recovering from a catastrophic invasion. grand ages medieval console commands
Grand Ages: Medieval by Gaming Minds Studios (published by Kalypso Media) is a deep real-time strategy and economic simulation game. It tasks players with building a trading empire, managing resources, and conquering Europe from the late Middle Ages onward. While the game offers a robust challenge through its resource management and AI opponents, sometimes a player wishes to step back from the struggle and become, effectively, a divine overseer. | Command | Effect | | :--- |
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| Îïöèè òåìû | |
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Ïîõîæèå òåìû
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| Òåìà | Àâòîð | Ðàçäåë | Îòâåòîâ | Ïîñëåäíåå ñîîáùåíèå |
| Virtual Drives (Alcohol 120%, Far Stone, Daemon...) | zetrix | Ñîôò | 32 | 12.02.2009 17:37 |