GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, Wayland and X11.

GLFW is licensed under the zlib/libpng license.


Geo-Political Simulator 5 v1.10 -Build 16237551...
Gives you a window and OpenGL context with just two function calls
Geo-Political Simulator 5 v1.10 -Build 16237551...
Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
Geo-Political Simulator 5 v1.10 -Build 16237551...
Support for multiple windows, multiple monitors, high-DPI and gamma ramps
Geo-Political Simulator 5 v1.10 -Build 16237551...
Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
Geo-Political Simulator 5 v1.10 -Build 16237551...
Comes with a tutorial, guides and reference documentation, examples and test programs
Geo-Political Simulator 5 v1.10 -Build 16237551...
Open Source with an OSI-certified license allowing commercial use
Geo-Political Simulator 5 v1.10 -Build 16237551...
Access to native objects and compile-time options for platform specific features
Geo-Political Simulator 5 v1.10 -Build 16237551...
Community-maintained bindings for many different languages

No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.

Geo-political Simulator 5 V1.10 -build 16237551... 💯

Casual players, users wanting modern UI, or those expecting polished tutorials. Final rating (v1.10, Build 16237551): 7.5/10 (Up from 6.0 at launch due to stability fixes and balance patches.) If you need a bug report (e.g., for Eversim support) or a speedrun/exploit log specific to this build, let me know.

It looks like you’re referencing a specific version and build number for (often abbreviated GPS5 or The 2016 Crisis ), developed by Eversim. Geo-Political Simulator 5 v1.10 -Build 16237551...

Version 3.3.10 released

Posted on

GLFW 3.3.10 is available for download.

This is a bug fix release. It adds fixes for issues on all supported platforms.

Binaries for Visual C++ 2010 and 2012 are no longer included. These versions are no longer supported by Microsoft and should not be used. This release of GLFW can still be compiled with them if necessary, but future releases will drop this support.

Binaries for the original MinGW distribution are no longer included. MinGW appears to no longer be maintained and should not be used. The much more capable MinGW-w64 project should be used instead. This release of GLFW can still be compiled with the original MinGW if necessary, but future releases will drop this support.

Version 3.3.9 released

Posted on

GLFW 3.3.9 is available for download.

This is primarily a bug fix release for all supported platforms but it also adds libdecor support for Wayland. This provides better window decorations in some desktop environments, notably GNOME.

With this release GLFW should be fully usable on Wayland, although there are still some issues left to resolve.

See the news archive for older posts.