-- Function to play sound from client function PlayBubbleSound(soundName) SendNUIMessage( type = 'playSound', sound = soundName ) end
bubble_pop.ogg bubble_bloop.ogg bubble_squeak.ogg Convert all to for best performance. 5. Writing the Script fxmanifest.lua fx_version 'cerulean' game 'gta5' author 'Your Name' description 'Bubble Sound Pack for UI and commands' version '1.0.0' Fivem Bubble Sound Pack
-- Enable chat message sound? Config.ChatSound = true -- Function to play sound from client function
-- Override chat message event (simplified) -- Note: Real implementation may require chat resource editing RegisterNetEvent('chatMessage') AddEventHandler('chatMessage', function() PlayRandomBubble() end) end function() PlayRandomBubble() end) end