For those who haven't seen it: It’s a collection of scripts/plugins for 3ds Max that focuses on making the animation/rigging process actually bearable. The auto-skin weighting helper and the "bake to constraints" feature alone saved me about 3 hours today.
If you are a technical artist or animator working in 3ds Max, you know that efficiency is everything. The CG-Animation LH Tools suite is a game-changer for rigging, animation, and character setup. CG-Animation LH Tools For 3DS Max
Level up your character pipeline today. 👇 For those who haven't seen it: It’s a
I've been digging into LH Tools to speed up my character rigging pipeline, and honestly, it’s impressive. The CG-Animation LH Tools suite is a game-changer
Why are artists adding this to their pipeline? ✅ Automate skinning and control rig creation. ✅ Animation helpers: Intelligent keyframing tools and pose management. ✅ Non-destructive workflow: Keep your characters flexible for client changes. ✅ Time-savers: Batch processing and automated constraints that actually work.
Have you tried LH Tools yet? What is your favorite script for 3ds Max?
CG-Animation LH Tools for #3dsMax is the plugin you didn't know you needed.