128x160 Snake Xenzia Java Game 👑
private void updateGame()
RecordStore rs = RecordStore.openRecordStore("HighScore", true); byte[] data = (score + "").getBytes(); rs.addRecord(data, 0, data.length); Play Tone Manager.playTone(ToneControl.C4, 100, 100); Vibrate Display.getDisplay(midlet).vibrate(200); 128x160 snake xenzia java game
public void pauseApp() {} public void destroyApp(boolean unconditional) canvas.stop(); private void updateGame() RecordStore rs = RecordStore
private void spawnFood() // simple random do foodX = (int)(Math.random() * W); foodY = (int)(Math.random() * H); while(collidesWithSnake(foodX, foodY)); byte[] data = (score + "").getBytes()
public void paint(Graphics g) Graphics.LEFT); if(gameState == 2) g.drawString("GAME OVER", 30, 80, Graphics.TOP
g.setColor(0x00FF00); // green body for(int i=0; i<length; i++) g.fillRect(offsetX + x[i]*CELL_SIZE, offsetY + y[i]*CELL_SIZE, CELL_SIZE-1, CELL_SIZE-1);
public void start() thread = new Thread(this); running = true; thread.start();